- Length: 5 weeks
- Effort: 5-7 hours per week
-
Price:
Free
Add a Verified Certificate for $50 - Institution: UC3Mx
- Subject: Computer Science
- Level: Introductory
- Languages: English
- Video Transcripts: English, Español, Português, 中文
Prerequisites
NoneAbout this course
This is an introductory course to learn programming with
Java, one of the most in-demand programming languages designed to work
across multiple software platforms. Java developers are highly sought
after professionals, and increasingly so, Java is a staple of every
technologist’s resume!
This Java learning series is comprised of three parts, of which Part 1 introduces programming on the basis of familiar concepts, like calculators and games. Powerful concepts such as functional abstraction, the object oriented programming (OOP) paradigm and Application Programming Interfaces (APIs) are progressively introduced throughout the five weeks. Examples and case studies are provided so that learners can implement simple programs on their own or by collaborating with peers.
Part 2 will focus on how to write “good” programs and Part 3 will deal with fundamental data structures. Part 2 and Part 3 will be scheduled soon.
Programming knowledge is not only needed to program today’s devices such as computers and smartphones, but it also opens doors to computational thinking, i.e., the application of computing techniques to every-day processes.
With new content and enhanced problems, this is an improved version of the course released in April 2015. Previous learners are welcome to enroll for a second time, and continue learning!
Throughout this course, emphasis is placed on immediate feedback and having fun. Enroll today and start your journey in the field of computer science!
“This course is Awesome. And professor Carlos, Just WOW! His video lectures are so clear and so full of enthusiasm that I decided to upgrade to a verified track, which I'm doing for the first time in edX. I'm loving Java!” – Past student
This Java learning series is comprised of three parts, of which Part 1 introduces programming on the basis of familiar concepts, like calculators and games. Powerful concepts such as functional abstraction, the object oriented programming (OOP) paradigm and Application Programming Interfaces (APIs) are progressively introduced throughout the five weeks. Examples and case studies are provided so that learners can implement simple programs on their own or by collaborating with peers.
Part 2 will focus on how to write “good” programs and Part 3 will deal with fundamental data structures. Part 2 and Part 3 will be scheduled soon.
Programming knowledge is not only needed to program today’s devices such as computers and smartphones, but it also opens doors to computational thinking, i.e., the application of computing techniques to every-day processes.
With new content and enhanced problems, this is an improved version of the course released in April 2015. Previous learners are welcome to enroll for a second time, and continue learning!
Throughout this course, emphasis is placed on immediate feedback and having fun. Enroll today and start your journey in the field of computer science!
“This course is Awesome. And professor Carlos, Just WOW! His video lectures are so clear and so full of enthusiasm that I decided to upgrade to a verified track, which I'm doing for the first time in edX. I'm loving Java!” – Past student
What you'll learn
- Basic knowledge on algorithms and Java programming
- Develop programs with conditionals and loops
- Design and implement recursive algorithms
- Understand basic mechanisms of the OOP paradigm
- Use and interpret the API of some of the most common Java classes
- Develop simple programs in Java
Course Syllabus
1. From the Calculator to the ComputerThe first section introduces basic programming concepts, such as values and expressions, as well as making decisions when implementing algorithms and developing programs.
2. State Transformation
The second section introduces state transformation including representation of data and programs as well as conditional repetition.
3. Functional Abstraction
The third section addresses the organization of code in a program through methods, which are invoked to carry out a task and return a result as answer. Recursion, as a powerful mechanism in the invocation of methods, is also covered this week.
4. Object Encapsulation
The fourth section introduces the object oriented programming (OOP) paradigm, which enables the modeling of complex programs in Java through objects and classes. The concept of inheritance as the basis for reusing code and simplifying programs in Java is studied in this week.
5. Packaging
The last section aims to study the reuse of code through third-party classes that are already developed and that we can incorporate to our programs to perform specific actions, and reduce the number of lines that we need to code.
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